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DFLWD auto joiner
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Ice

Newbie


Joined: Feb 10, 2007
Posts: 6

PostPosted: Sat Feb 10, 2007 1:30 pm    Post subject: DFLWD auto joiner Reply with quote
 
I'm working on a program that lets you add the servers you want and then join them without using the ingame browser.

I can figure out most of it i think but i'm stuck on one part at the moment.

How do i get the game to join the server i've selected in the program? Or is it even possible?

Any help or hint to get me in the right direction would be great Wink

I'm using VB6 btw
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tom

Super Member


Joined: Dec 05, 2006
Posts: 239
Location: Belgium

PostPosted: Sat Feb 10, 2007 5:43 pm    Post subject: Reply with quote
 
hey

nice i was just trying to do the same Smile

i don't think it's possible to start dflw and let it join a server without going to a lobby.
An easy solution is that you create your own lobby (html) page and overwrite the STARTUP.HTM file with your own (like quick pinger and other programs do).

A more complex way to do it is launching the game and moving the mouse over the right buttons and simulate a click on it ....

I'm currently stuck at finding the right port of dflw servers. Without the lobby it seems to be impossible to find the right port (when users have a router).

If you need any other information just ask Smile
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serseri

Newbie


Joined: Apr 25, 2008
Posts: 1

PostPosted: Sat Jul 12, 2008 3:56 pm    Post subject: Reply with quote
 
I think this could work with lua scripting, just my thought hehe :p
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